

Molly Rossman
Concept Artist, Designer, and Game Maker
Exhibition and Publication Links:
- Meaningful Play 2016 Abstract
- SonicWalker Foundations of Digital Games 2015
- Playstation Vita Study Foundations of Digital Games 2015
Global Game Jam

2015 Global Game Jam Project - 48 hours to make a game

2015 Global Game Jam Project - 48 hours to make a game

Hallway/Altar room that I modeled in Sketchup and decorated.

Hallway/Altar room that I modeled in Sketchup and decorated.
Adventures of Pug





Maze Game


Interior Deign


CMU Research Work

An idea for the Microsoft HoloLens that teaches people who are new to the kitchen recipes and basic appliance information.

Model of hallway and elevator on Central Michigan University's campus to help disabled students learn how to use an elevator.

Model of hallway and elevator on Central Michigan University's campus to help disabled students learn how to use an elevator.

Game featured in academic journal and exhibition. Cross walking simulator for sighted and blind individuals.

VR Charades game made for upper elementary learning level for vocab study. Featured in MSU's Meaningful Play 2016.

Students with cognitive disabilities played this game in VR and then were successful in achieving the same goals in the real classroom. I modeled this room in Sketchup from a short video showing me the actual classroom.